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41. Mobile Tractor - in Test Server Feedback [original thread]
Ant Kaadal wrote: Now I see :) . It is a hi-sec unit . Not to me Ah, so you want to hide away in your un-probeable Sanctums where nobody ever finds you?
- by Mara Rinn - at 2013.11.09 19:57:00
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42. Mobile Tractor - in Test Server Feedback [original thread]
Pak Narhoo wrote: Mara Rinn wrote: Ant Kaadal wrote: Guys, what is the point of this unit ? It can be scanned ,it is puling wrecks slowly, and every one can shoot it. Can any one show me some practical application of that mobile unit ? ...
- by Mara Rinn - at 2013.11.09 11:43:00
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43. Mobile Tractor - in Test Server Feedback [original thread]
Ant Kaadal wrote: Guys, what is the point of this unit ? It can be scanned ,it is puling wrecks slowly, and every one can shoot it. Can any one show me some practical application of that mobile unit ? As a professional hi sec salvager, I ca...
- by Mara Rinn - at 2013.11.09 07:52:00
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44. Mobile Tractor - in Test Server Feedback [original thread]
CCP Masterplan wrote: "How can someone abuse this?" was one of the first things we considered when fixing this, don't worry! I was only worried because having my brooms carry water for me without having to be supervised sounds too good to be...
- by Mara Rinn - at 2013.11.08 14:35:00
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45. Mass test on Singularity on Friday, 8th November, at 17:00 UTC - in Test Server Feedback [original thread]
Dinsdale Pirannha wrote: I do so hope Real Life work does not get in the way. For double SP I would bring out a Proteus. You make it sound like such a magnanimous contribution. It's not like a T3 is going to cost you more than a million ISK :P
- by Mara Rinn - at 2013.11.08 14:22:00
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46. Mobile Tractor - in Test Server Feedback [original thread]
Beautifully written, by the way. Thank you for taking the time to produce that poetry
- by Mara Rinn - at 2013.11.08 14:12:00
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47. Mobile Tractor - in Test Server Feedback [original thread]
Oh dear. What about recording the time that it stops, then when someone returns to grid simply move enough wrecks enough distance to cover the (seconds unobserved x 1km/s) of wreck movement that would otherwise have happened? Although you may end...
- by Mara Rinn - at 2013.11.08 14:11:00
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48. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
CCP WhiteNoiseTrash wrote: Saying something is possible is not the same as considering memory, cpu and the amount of voices used when doing it. Agreed :) I was only hoping that a grid-wide channel might be simpler than attempting to process...
- by Mara Rinn - at 2013.11.07 05:05:00
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49. Mobile Tractor - in Test Server Feedback [original thread]
Has the fix to "only works when someone's looking at it" made it to Singularity yet?
- by Mara Rinn - at 2013.11.06 23:39:00
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50. Siphon unit now useless - in Test Server Feedback [original thread]
Aryth wrote: The fundamental issue with these is CCP has to find a balance between allowing the "little guy" a mechanic he can use vs not allowing the big guys to rock the entire economy with what we consider pocket change. GǪ Well, you can'...
- by Mara Rinn - at 2013.11.05 21:35:00
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51. Siphon unit now useless - in Test Server Feedback [original thread]
Zloco Crendraven wrote: Mara Rinn wrote: Weaselior wrote: GǪ the issue is we've just got a lot more pointless space-work that generates no content for anyone else. we survey towers every few hours, loot and blap siphons, log off You a...
- by Mara Rinn - at 2013.11.05 05:41:00
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52. Siphon unit now useless - in Test Server Feedback [original thread]
Weaselior wrote: GǪ the issue is we've just got a lot more pointless space-work that generates no content for anyone else. we survey towers every few hours, loot and blap siphons, log off You are limiting your thinking by assuming everyone ...
- by Mara Rinn - at 2013.11.05 04:09:00
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53. Where are the windows on the SOE ships? - in Test Server Feedback [original thread]
Lysanne Reqetta wrote: Windows are a structural weakness. At least we know they won't detect us so easily while in stealth mode.
- by Mara Rinn - at 2013.11.03 02:56:00
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54. Mobile Tractor Unit, a bit of feedback after using. - in Test Server Feedback [original thread]
Joe Risalo wrote: Well, at least the good news is that the only reason anyone was interested in these was the hopes that they would continue to tractor after we left the room. Yup, that's my main interest in them. At their current level of t...
- by Mara Rinn - at 2013.11.02 23:37:00
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55. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
CCP WhiteNoiseTrash wrote: Mike Forsite wrote: Sorry if i ask this a second time, but i don't read the complete post. Are you adjusting the warp sound samples (accelerate / decelerate) to the changed warp speeds? If i use a fast ship like a ...
- by Mara Rinn - at 2013.11.02 17:53:00
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56. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
CCP WhiteNoiseTrash wrote: not sure if your engine can do this. but have you experimented with doppler effect? so that you could tell if something MWDs towards or away from you. This should make flybys sound also quite cool. it would be poss...
- by Mara Rinn - at 2013.11.02 17:50:00
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57. Right click on self > save location - in Test Server Feedback [original thread]
I, too, am a victim of the nightmare that made me believe the "Make bookmark" function was available by right-clicking the capacitor while in space. I believe this was present some time proximate to Trinity, back in the days when probing involved ...
- by Mara Rinn - at 2013.11.01 01:21:00
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58. When do we get the deployable tractoring thing? - in Test Server Feedback [original thread]
Two questions: Does the tractor deployable give priority to farther/larger wrecks? I guess what I am really asking is "what is the priority for selecting the next thing to tractor"? While the tractor deployable ignores fleet, what about corporat...
- by Mara Rinn - at 2013.11.01 01:13:00
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59. [Rubicon] Interbus Ship Identification System feedback thread - in Test Server Feedback [original thread]
Abdiel Kavash wrote: Looking at a ship info, in the Mastery tab. Would it be possible to only show skills I'm lacking to get a level of mastery? Some ships require many different certificates and clicking on all of them and going through the li...
- by Mara Rinn - at 2013.10.28 05:29:00
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60. Please Activate this account - in Test Server Feedback [original thread]
Sisi activation is automatic these days. If you just recently activated your Tranquility account, wait two days.
- by Mara Rinn - at 2013.10.23 22:14:00
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